I’ll be streaming Vampire the Masquerade: Bloodlines with my pal Zack today at 4:00 PM EDT (1:00 PM PDT)! We’re raising money for RAICES, the Refugee and Information Center for Education and Legal Services.
They’re a 501(c)(3) nonprofit agency that “promotes justice by providing free and low-cost legal services to underserved immigrant children, families, and refugees.”
Look, it’s 2019 and it’s impossible to avoid the news. You know the deal. RAICES does good work with their donations and you like watching 2004-era vampire games, don’tcha? This is a win for everyone.
Messing with Vampires
There’s a lot of mythology surrounding vampires – avoiding direct sunlight without a wide-brimmed hat, fear of getting a stake through the heart, a compulsion to listen exclusively to Lacuna Coil and attend raves in abandoned Gothic churches, and so on.
Your donations can influence the lore and rules we must abide by!
To do so, check out the expanding rules list here, then make a donation at raicestexas.org and forward your receipt to email@example.com! Let us know what rule you’d like to see (or submit a new one of your own).
The old refrain slid its way into my dusty Facebook messenger app. It had been years since I went by my old screename “Audio,” a name that’s almost as inspired as my lily white sword boy Dagda.
You see, back in the day, when I was older and wiser and knew that striding into a group of strangers and asking to be a part of their organization is not the way to make friends, I found a clan in a Half Life 1 mod-turned-full-game called Day of Defeat. The WWII shooter was bundled when I registered an old copy of Half Life to Steam, and since I was bored and at the time only received new games on my birthday or Christmas (a six month drought in any direction), I decided to check it out. It clicked with me pretty much right away.
I hate character creation. Tweaking cheekbones, pursing lips, finding the perfect eyebrow shade – I know people who absolutely eat this stuff up, but I can’t really bring myself to care about a mug I’m going to slap a hard-helm on and never look upon again anyway.
I was twelve years old and experiencing online gaming for the first time. Someone had given me Halo: Combat Evolved for the PC, and since I didn’t have an Xbox, I had no one to play online with. Thirsting for the comradeship and totally epic stories shared around sticky cafeteria lunch tables, I wanted my own community to get to know. Digital friends. A guild. A clan.
Your best friend was bitten by a werewolf. Each month, under the full moon, he’ll kill at least one member of your sleepy rural town. Work together to scrounge the town for supplies and find a cure before the curse becomes permanent.